{ "MapList": [ "facepunch.hv_dune" ], "MinPlayers": 0, "MaxPlayers": 32, "MapSelect": "Tagged", "GameNetworkType": "Multiplayer", "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Collision": { "Defaults": { "solid": "Collide", "trigger": "Trigger", "ladder": "Ignore", "water": "Trigger", "passplayers": "Collide", "player": "Collide", "corpse": "Collide" }, "Pairs": [ { "a": "solid", "b": "solid", "r": "Collide" }, { "a": "trigger", "b": "playerclip", "r": "Ignore" }, { "a": "trigger", "b": "solid", "r": "Trigger" }, { "a": "solid", "b": "trigger", "r": "Collide" }, { "a": "playerclip", "b": "solid", "r": "Collide" }, { "a": "passplayers", "b": "player", "r": "Ignore" }, { "a": "player", "b": "corpse", "r": "Ignore" } ] }, "GameSettings": { "hv_friendly_fire": { "DisplayType": "Boolean", "Choices": [], "ConVarName": "hv_friendly_fire", "DisplayName": "Friendly Fire", "DefaultValue": "false" }, "hv_starting_tokens": { "DisplayType": "Integer", "Choices": [], "ConVarName": "hv_starting_tokens", "DisplayName": "Starting Tokens", "DefaultValue": "0", "Maximum": 1000 } }, "ControlModes": { "Keyboard": true, "Gamepad": true }, "GameCategory": "Shooter" }