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Metadata

{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Tagged",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "ProjectTemplate": null,
  "GameCategory": "Horror",
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "human": "Collide",
      "ghost": "Ignore",
      "debris": "Unset",
      "player": "Unset",
      "pickupable": "Unset",
      "playertrigger": "Ignore",
      "itemtrigger": "Ignore"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "solid",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "human",
        "b": "human",
        "r": "Collide"
      },
      {
        "a": "human",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "human"
      },
      {
        "a": "ladder",
        "b": "human"
      },
      {
        "a": "trigger",
        "b": "human",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "human"
      },
      {
        "a": "solid",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "human",
        "b": "debris",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "debris",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "ghost",
        "r": "Trigger"
      },
      {
        "a": "player",
        "b": "pickupable",
        "r": "Ignore"
      },
      {
        "a": "human",
        "b": "pickupable",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "pickupable",
        "r": "Ignore"
      },
      {
        "a": "human",
        "b": "playertrigger",
        "r": "Trigger"
      },
      {
        "a": "ghost",
        "b": "playertrigger",
        "r": "Trigger"
      },
      {
        "a": "player",
        "b": "playertrigger",
        "r": "Trigger"
      },
      {
        "a": "pickupable",
        "b": "itemtrigger",
        "r": "Trigger"
      }
    ]
  },
  "GameSettings": {
    "sco_cv_gametype": {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "Escape",
          "Name": "Escape"
        }
      ],
      "ConVarName": "sco_cv_gametype",
      "DisplayName": "Game Type",
      "DefaultValue": "Escape",
      "Description": "Select which gametype you wish to play\n\n-Escape: Escape the monster before it catches you by doing objectives\n\n-Possession: Hide and Seek with twists"
    },
    "sco_cv_maxrounds": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "sco_cv_maxrounds",
      "DisplayName": "Max Rounds",
      "DefaultValue": "3",
      "Description": "How many rounds before a map vote initiates",
      "Group": "",
      "Minimum": 1,
      "Maximum": 9
    },
    "sco_cv_start_players": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "sco_cv_start_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "5",
      "Description": "The minimum amount of players required to start the game",
      "Group": "",
      "Minimum": 2,
      "Maximum": 8
    },
    "sco_cv_start_wait": {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "sco_cv_start_wait",
      "DisplayName": "Wait Before Start",
      "DefaultValue": "15",
      "Description": "How many seconds to wait after reaching Minimum Players before starting the game",
      "Group": "",
      "Minimum": 5,
      "Maximum": 60
    }
  },
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "ParentPackage": "",
  "ControlModes": {
    "Keyboard": true,
    "VR": true
  },
  "Summary": "An asymmetric puzzle solving horror game",
  "Description": "**Main mode is Escape, which should be played first. Possession is an extra game mode.**\n\n\nEscape\n\nAn asymmetric puzzle-solving horror game where the contestants get more than what they signed up for...\n\nThe three maps play in order, just run the game and enjoy. \n\nPlayed with 2-8 players, though we recommended 5 players.\n\n\nPossession\n\nA hide and seek infection mode.\n\nThree Thieves Discord: https://discord.gg/GGvjVpZHb2\n",
  "Public": true
}

Files

Name Size
.bin
text_snippet manifest.json 52B
text_snippet package.base.dll 550.5KB
text_snippet package.thieves.scareco.dll 184KB
devcam
text_snippet devcamoverlay.scss 2.8KB
entities/trap
text_snippet trappoint.scss 642B
materials/default
insert_photo default_ao_tga_7449568e.generated.vtex_c 1.9KB
insert_photo default_mask_tga_3a4f4d17.generated.vtex_c 1.9KB
insert_photo default_normal_tga_5c878876.generated.vtex_c 2.3KB
materials/particle
insert_photo base_trail.vtex_c 65.9KB
materials/particle/particle_flares
insert_photo particle_flare_007b.vtex_c 15.2KB
models/3t_22/crt/face
text_snippet scream.sound_c 664B
text_snippet scream.vsnd_c 262.7KB
models/3t_22/items/flashlight
insert_photo flashlight_flashlight_ao_png_8fa7ae90.generated.vtex_c 429.8KB
insert_photo flashlight_flashlight_basecolor_png_5fc0b96.generated.vtex_c 291.5KB
insert_photo flashlight_flashlight_normal_png_3a6e5e8d.generated.vtex_c 791.3KB
collections flashlight_flashlight.vmat_c 6.4KB
view_in_ar w_flashlight.vmdl_c 14.2KB
models/3t_22/player/candice
insert_photo candice_color_png_6699b49d.generated.vtex_c 453.1KB
insert_photo candice_eyes_png_ba61bb4f.generated.vtex_c 121KB
collections candice_eyes.vmat_c 5.5KB
insert_photo candice_hair_cards_trans_png_3a85fa1a.generated.vtex_c 1.8MB
collections candice_hair.vmat_c 6.4KB
insert_photo candice_normal_png_c10ad148.generated.vtex_c 1.3MB
collections candice.vmat_c 5.5KB
view_in_ar candice.vmdl_c 8.5MB
insert_photo eyelashes_trans_png_f9dccb1f.generated.vtex_c 87.3KB
collections eyelashes.vmat_c 6.4KB
insert_photo eyes_normal_baked_45_png_41ebdf2a.generated.vtex_c 137.3KB
insert_photo nametag_candice_color_png_c267863d.generated.vtex_c 44.6KB
insert_photo nametag_candice_normal_png_6fe024aa.generated.vtex_c 87.5KB
collections nametag_candice.vmat_c 5.5KB
insert_photo teeth_baked_2_png_e34c0368.generated.vtex_c 106.9KB
collections teeth_baked.vmat_c 5.5KB
models/3t_22/player/monster
insert_photo monster_basecolour_png_dfbc3b35.generated.vtex_c 10.2MB
insert_photo monster_bumpmap_png_24639bba.generated.vtex_c 9.3MB
insert_photo monster_emissive_png_d8f78ef.generated.vtex_c 88.3KB
collections monster.vmat_c 6.7KB
view_in_ar monster.vmdl_c 7.3MB
models/3t_22/player/terrence
insert_photo eyes_png_4046f81c.generated.vtex_c 44.5KB
insert_photo eyes_vmat_g_tnormal_4cda2fdb.generated.vtex_c 2.1KB
collections eyes.vmat_c 5.4KB
insert_photo face_color_png_ea934316.generated.vtex_c 486.8KB
insert_photo face_normal_png_98351424.generated.vtex_c 1.3MB
collections face.vmat_c 5.4KB
insert_photo nametag_terrence_color_png_6239a02b.generated.vtex_c 44.6KB
insert_photo nametag_terrence_normal_png_336f2b85.generated.vtex_c 87.5KB
collections nametag_terrence.vmat_c 5.6KB
insert_photo shoes_m_shs_flats_ao_png_1e97680d.generated.vtex_c 379.9KB
insert_photo shoes_m_shs_flats_color_png_5759d897.generated.vtex_c 246KB
insert_photo shoes_m_shs_flats_normal_png_d875227d.generated.vtex_c 933.1KB
collections shoes_m_shs_flats.vmat_c 5.9KB
insert_photo teeth_color_png_6ccc0f6f.generated.vtex_c 108.8KB
collections teeth.vmat_c 5.5KB
insert_photo terrence_2_denim_stretch_front_2276_ao_png_9239e55a.generated.vtex_c 3.3MB
insert_photo terrence_2_denim_stretch_front_2276_color_png_884003d2.generated.vtex_c 4MB
insert_photo terrence_2_denim_stretch_front_2276_normal_png_8589277a.generated.vtex_c 3.1MB
collections terrence_2_denim_stretch_front_2276.vmat_c 6.1KB
insert_photo terrence_body_color_png_41589b87.generated.vtex_c 7.1MB
insert_photo terrence_body_normal_png_91e1ba92.generated.vtex_c 4.9MB
collections terrence_body.vmat_c 5.7KB
view_in_ar terrence.vmdl_c 7.6MB
models/player/animations
text_snippet sboxmp_animator.vanmgrph_c 44.8KB
models/player/hazmatsuit
view_in_ar hazmatsuit.vmdl_c 8.6MB
insert_photo makeshifthazmat_head_ao_png_6f6aa865.generated.vtex_c 344.5KB
insert_photo makeshifthazmat_head_diffuse_png_4702ddbe.generated.vtex_c 539KB
collections makeshifthazmat_head_diffuse.vmat_c 6.4KB
insert_photo makeshifthazmat_head_normal_png_3824c29c.generated.vtex_c 962.8KB
insert_photo makeshifthazmat_legs_ao_png_c7a23160.generated.vtex_c 471.2KB
insert_photo makeshifthazmat_legs_diffuse_png_140e707e.generated.vtex_c 1.9MB
collections makeshifthazmat_legs_diffuse.vmat_c 6.4KB
insert_photo makeshifthazmat_legs_normal_png_3421a399.generated.vtex_c 4.1MB
insert_photo makeshifthazmat_tanks_ao_png_fab65af4.generated.vtex_c 124.1KB
insert_photo makeshifthazmat_tanks_diffuse_png_3df48fff.generated.vtex_c 117.8KB
collections makeshifthazmat_tanks_diffuse.vmat_c 6.4KB
insert_photo makeshifthazmat_tanks_normal_png_621d7b34.generated.vtex_c 293.6KB
insert_photo makeshifthazmat_torso_ao_png_dd5e3338.generated.vtex_c 461.8KB
insert_photo makeshifthazmat_torso_diffuse_png_dd7fe2a.generated.vtex_c 1.7MB
collections makeshifthazmat_torso_diffuse.vmat_c 6.4KB
insert_photo makeshifthazmat_torso_normal_png_85f58266.generated.vtex_c 4.3MB
obsolete
text_snippet obsolete.txt 736B
particles
text_snippet placeofinterest.vpcf_c 2.4KB
sound/raw
text_snippet endround.vsnd_c 764.8KB
text_snippet ghost_chase_1.vsnd_c 872.7KB
text_snippet ghost_chase_2.vsnd_c 744KB
text_snippet ghost_chase_3.vsnd_c 1.4MB
text_snippet ghost_found_player.vsnd_c 668.2KB
text_snippet ghost_nearby_fast.vsnd_c 83.4KB
text_snippet ghost_nearby_slow.vsnd_c 117.2KB
text_snippet notify_alive.vsnd_c 1.3MB
text_snippet player_caught.vsnd_c 1.4MB
sounds/door_unlock
text_snippet door_unlock_final.sound_c 688B
text_snippet door_unlock_final.vsnd_c 558.3KB
text_snippet door_unlock.vsnd_c 558.3KB
sounds/gameplay
text_snippet endround.sound_c 638B
text_snippet ghost_released.sound_c 662B
text_snippet hospital_end.sound_c 642B
text_snippet house_end.sound_c 637B
text_snippet kill_sound.sound_c 666B
text_snippet moans.sound_c 620B
text_snippet music_chase.sound_c 806B
text_snippet scary_ambience.sound_c 660B
text_snippet sound_caught.sound_c 642B
text_snippet sound_ghostfoundplayer.sound_c 663B
text_snippet sound_notify_lastliving.sound_c 655B
text_snippet sound_notify_living.sound_c 657B
sounds/jam/basement_cassette
text_snippet play_cass_real.sound_c 712B
text_snippet play_cass_real.vsnd_c 2.4MB
sounds/jam/basement_open
text_snippet 2 - digouts.vsnd_c 645.9KB
text_snippet basement_open.sound_c 356B
text_snippet basement_open.vsnd_c 1.1MB
sounds/jam/begin
text_snippet begin1.sndscape_c 626B
text_snippet begin1.sound_c 645B
text_snippet begin1.vsnd_c 1.3MB
sounds/jam/board_sound_joe
text_snippet board_sound_joe.sound_c 696B
text_snippet board_sound_joe.vsnd_c 6.9MB
sounds/jam/floppy_sound
text_snippet floppyendtone.sound_c 698B
text_snippet floppyendtone.vsnd_c 3.7MB
text_snippet floppyendtone1.sound_c 690B
text_snippet floppyendtone1.vsnd_c 3.7MB
sounds/jam/joe_door_slam
text_snippet door_spawn.sound_c 697B
text_snippet door_spawn.vsnd_c 491.2KB
sounds/player
text_snippet flashlight_off.sound_c 645B
text_snippet flashlight_on.sound_c 644B
sounds/player/living
text_snippet ghost_nearby_fast.sound_c 669B
text_snippet ghost_nearby_slow.sound_c 669B
sounds/player
text_snippet overlay_jumpscare.sound_c 641B
text_snippet sanitylow.sound_c 648B
text_snippet step_dirt_left.sound_c 731B
text_snippet step_dirt_right.sound_c 749B
text_snippet step_stone_left.sound_c 749B
text_snippet step_stone_right.sound_c 751B
sounds/raw
text_snippet ambient_door_bang_2.vsnd_c 61.5KB
text_snippet ambient_door_bang.vsnd_c 54.6KB
text_snippet ambient_musicbox_1.vsnd_c 6.2MB
text_snippet ambient_musicbox_seq_1.vsnd_c 2.1MB
text_snippet boiling_water.vsnd_c 282.8KB
text_snippet creaky_wood_door_close.vsnd_c 250KB
text_snippet creaky_wood_door_moving.vsnd_c 166.9KB
text_snippet creaky_wood_door_start.vsnd_c 83KB
text_snippet creepy.sound_c 1.2KB
text_snippet creepy.vsnd_c 132.4KB
text_snippet creepydoorclose.vsnd_c 433.3KB
text_snippet creepysound.vsnd_c 1MB
text_snippet creepysounnddddddddd.vsnd_c 1.3MB
text_snippet crying.vsnd_c 756.5KB
text_snippet demonicscream.vsnd_c 594.5KB
text_snippet door_close_005.vsnd_c 24.3KB
text_snippet endround.vsnd_c 764.9KB
text_snippet evenmorescarysounds.vsnd_c 1.5MB
text_snippet flashlight_off.vsnd_c 141.6KB
text_snippet flashlight_on.vsnd_c 28.4KB
text_snippet game_begin_active.vsnd_c 782.8KB
text_snippet ghost_chase_1.vsnd_c 872.7KB
text_snippet ghost_chase_2.vsnd_c 744KB
text_snippet ghost_chase_3.vsnd_c 1.4MB
text_snippet ghost_found_player.vsnd_c 668.2KB
text_snippet ghost_nearby_fast.vsnd_c 83.4KB
text_snippet ghost_nearby_slow.vsnd_c 117.2KB
text_snippet ghostgrowl.vsnd_c 508.4KB
text_snippet ghostgrowl2.vsnd_c 426.9KB
text_snippet ghostgrowl3.vsnd_c 496.3KB
text_snippet hospital_end.vsnd_c 4.5MB
text_snippet house_end.vsnd_c 2.3MB
text_snippet jumpscare_1.vsnd_c 1.9MB
text_snippet killsoundeffectreal.vsnd_c 543.9KB
text_snippet last_alive.vsnd_c 1.5MB
text_snippet locked_door.vsnd_c 150.5KB
text_snippet moans.vsnd_c 1.8MB
text_snippet notify_alive.vsnd_c 1.3MB
text_snippet player_caught.vsnd_c 1.4MB
text_snippet sanitylow_whispers.vsnd_c 2.9MB
text_snippet scary_ambience.vsnd_c 17.7MB
text_snippet sceach.vsnd_c 1.9MB
text_snippet step_left_dirt_1.vsnd_c 44KB
text_snippet step_left_dirt_2.vsnd_c 40KB
text_snippet step_left_stone_1.vsnd_c 14.9KB
text_snippet step_left_stone_2.vsnd_c 14.9KB
text_snippet step_right_dirt_1.vsnd_c 45KB
text_snippet step_right_dirt_2.vsnd_c 38KB
text_snippet step_right_stone_1.vsnd_c 11.4KB
text_snippet step_right_stone_2.vsnd_c 11.1KB
text_snippet wtf.vsnd_c 1.2MB
sounds
text_snippet sceach.sound_c 633B
styles
text_snippet base.scss 789B
styles/base
text_snippet _fileentry.scss 238B
text_snippet _navigator.scss 62B
text_snippet _popup.scss 3.4KB
text_snippet _splitcontainer.scss 411B
text_snippet _tabcontainer.scss 1.2KB
text_snippet _textentry.scss 1.1KB
styles
text_snippet form.scss 894B
styles/form
text_snippet _checkbox.scss 791B
text_snippet _coloreditor.scss 3.7KB
text_snippet _colorproperty.scss 287B
text_snippet _dropdown.scss 413B
text_snippet _slider.scss 1.8KB
text_snippet _switch.scss 879B
ui/abilities
text_snippet eye_gray.png 528.5KB
text_snippet eye_red.png 1MB
text_snippet eye.png 1MB
text_snippet mask_gray.png 528.1KB
text_snippet mask.png 528.1KB
text_snippet nolight_gray.png 1MB
text_snippet nolight.png 1MB
text_snippet skull_gray.png 1MB
text_snippet skull.png 528.5KB
text_snippet wave_white_gray.png 529.2KB
text_snippet wave_white.png 527.2KB
ui/chat
text_snippet chatbox.scss 1.6KB
ui
text_snippet checkbox.html 1.2KB
text_snippet checkbox.scss 93B
text_snippet flashlight_off.png 1.6KB
text_snippet flashlight_on.png 2.7KB
text_snippet sanity.png 7.7KB
text_snippet scare_placeholder.png 50.7KB
ui/scoreboard
text_snippet scoreboard.scss 879B
ui/styles
text_snippet abilitybar.scss 4.2KB
text_snippet flashlightui.scss 626B
text_snippet jumpscareoverlay.scss 63B
text_snippet mapicon.scss 2KB
text_snippet mapvotepanel.scss 1.1KB
text_snippet notifyui.scss 438B
text_snippet sanityui.scss 535B
text_snippet scoreboard.scss 2.1KB
text_snippet sprintindicator.scss 649B
text_snippet staminabar.scss 414B
text_snippet timer.scss 153B
text_snippet waitingpanel.scss 1KB
ui/voicechat
text_snippet voicelist.scss 814B
text_snippet voicespeaker.scss 285B