Metadata
{
"MaxPlayers": 8,
"MinPlayers": 1,
"GameNetworkType": "Multiplayer",
"MapSelect": "Tagged",
"MapList": [],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"ProjectTemplate": null,
"GameCategory": "Horror",
"Collision": {
"Defaults": {
"solid": "Collide",
"trigger": "Trigger",
"ladder": "Ignore",
"water": "Trigger",
"human": "Collide",
"ghost": "Ignore",
"debris": "Unset",
"player": "Unset",
"pickupable": "Unset",
"playertrigger": "Ignore",
"itemtrigger": "Ignore"
},
"Pairs": [
{
"a": "solid",
"b": "solid",
"r": "Collide"
},
{
"a": "trigger",
"b": "playerclip",
"r": "Ignore"
},
{
"a": "trigger",
"b": "solid",
"r": "Trigger"
},
{
"a": "playerclip",
"b": "solid",
"r": "Collide"
},
{
"a": "human",
"b": "human",
"r": "Collide"
},
{
"a": "human",
"b": "ghost",
"r": "Ignore"
},
{
"a": "ghost",
"b": "ghost",
"r": "Ignore"
},
{
"a": "water",
"b": "human"
},
{
"a": "ladder",
"b": "human"
},
{
"a": "trigger",
"b": "human",
"r": "Trigger"
},
{
"a": "solid",
"b": "human"
},
{
"a": "solid",
"b": "ghost",
"r": "Ignore"
},
{
"a": "human",
"b": "debris",
"r": "Ignore"
},
{
"a": "ghost",
"b": "debris",
"r": "Ignore"
},
{
"a": "trigger",
"b": "player",
"r": "Trigger"
},
{
"a": "trigger",
"b": "ghost",
"r": "Trigger"
},
{
"a": "player",
"b": "pickupable",
"r": "Ignore"
},
{
"a": "human",
"b": "pickupable",
"r": "Ignore"
},
{
"a": "ghost",
"b": "pickupable",
"r": "Ignore"
},
{
"a": "human",
"b": "playertrigger",
"r": "Trigger"
},
{
"a": "ghost",
"b": "playertrigger",
"r": "Trigger"
},
{
"a": "player",
"b": "playertrigger",
"r": "Trigger"
},
{
"a": "pickupable",
"b": "itemtrigger",
"r": "Trigger"
}
]
},
"GameSettings": {
"sco_cv_gametype": {
"DisplayType": "Choice",
"Choices": [
{
"Value": "Escape",
"Name": "Escape"
}
],
"ConVarName": "sco_cv_gametype",
"DisplayName": "Game Type",
"DefaultValue": "Escape",
"Description": "Select which gametype you wish to play\n\n-Escape: Escape the monster before it catches you by doing objectives\n\n-Possession: Hide and Seek with twists"
},
"sco_cv_maxrounds": {
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "sco_cv_maxrounds",
"DisplayName": "Max Rounds",
"DefaultValue": "3",
"Description": "How many rounds before a map vote initiates",
"Group": "",
"Minimum": 1,
"Maximum": 9
},
"sco_cv_start_players": {
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "sco_cv_start_players",
"DisplayName": "Minimum Players",
"DefaultValue": "5",
"Description": "The minimum amount of players required to start the game",
"Group": "",
"Minimum": 2,
"Maximum": 8
},
"sco_cv_start_wait": {
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "sco_cv_start_wait",
"DisplayName": "Wait Before Start",
"DefaultValue": "15",
"Description": "How many seconds to wait after reaching Minimum Players before starting the game",
"Group": "",
"Minimum": 5,
"Maximum": 60
}
},
"Physics": {
"SubSteps": 4,
"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodyIterations": 1,
"SoftBodySubsteps": 1
},
"ParentPackage": "",
"ControlModes": {
"Keyboard": true,
"VR": true
},
"Summary": "An asymmetric puzzle solving horror game",
"Description": "**Main mode is Escape, which should be played first. Possession is an extra game mode.**\n\n\nEscape\n\nAn asymmetric puzzle-solving horror game where the contestants get more than what they signed up for...\n\nThe three maps play in order, just run the game and enjoy. \n\nPlayed with 2-8 players, though we recommended 5 players.\n\n\nPossession\n\nA hide and seek infection mode.\n\nThree Thieves Discord: https://discord.gg/GGvjVpZHb2\n",
"Public": true,
"PackageSettings": [
{
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "sco_cv_maxrounds",
"DisplayName": "Max Rounds",
"DefaultValue": "0",
"Description": "How many rounds before a map vote initiates",
"Group": "",
"Minimum": 1,
"Maximum": 9
},
{
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "sco_cv_start_players",
"DisplayName": "Minimum Players",
"DefaultValue": "4.843891",
"Description": "The minimum amount of players required to start the game",
"Group": "",
"Minimum": 2,
"Maximum": 8
},
{
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "sco_cv_start_wait",
"DisplayName": "Wait Before Start",
"DefaultValue": "15",
"Description": "How many seconds to wait after reaching Minimum Players before starting the game",
"Group": "",
"Minimum": 5,
"Maximum": 60
}
]
}
Files