Metadata
{
"MaxPlayers": 5,
"MinPlayers": 1,
"GameNetworkType": "Multiplayer",
"MapSelect": "Unrestricted",
"MapList": [
"facepunch.flatgrass"
],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"ProjectTemplate": null,
"GameCategory": "Horror",
"Collision": {
"Defaults": {
"solid": "Collide",
"trigger": "Trigger",
"ladder": "Ignore",
"water": "Trigger",
"human": "Collide",
"ghost": "Ignore",
"debris": "Unset",
"player": "Unset",
"pickupable": "Unset",
"playertrigger": "Ignore"
},
"Pairs": [
{
"a": "solid",
"b": "solid",
"r": "Collide"
},
{
"a": "trigger",
"b": "playerclip",
"r": "Ignore"
},
{
"a": "trigger",
"b": "solid",
"r": "Trigger"
},
{
"a": "playerclip",
"b": "solid",
"r": "Collide"
},
{
"a": "human",
"b": "human",
"r": "Collide"
},
{
"a": "human",
"b": "ghost",
"r": "Ignore"
},
{
"a": "ghost",
"b": "ghost",
"r": "Ignore"
},
{
"a": "water",
"b": "human"
},
{
"a": "ladder",
"b": "human"
},
{
"a": "trigger",
"b": "human",
"r": "Trigger"
},
{
"a": "solid",
"b": "human"
},
{
"a": "solid",
"b": "ghost",
"r": "Ignore"
},
{
"a": "human",
"b": "debris",
"r": "Ignore"
},
{
"a": "ghost",
"b": "debris",
"r": "Ignore"
},
{
"a": "trigger",
"b": "player",
"r": "Trigger"
},
{
"a": "trigger",
"b": "ghost",
"r": "Trigger"
},
{
"a": "player",
"b": "pickupable",
"r": "Ignore"
},
{
"a": "human",
"b": "pickupable",
"r": "Ignore"
},
{
"a": "ghost",
"b": "pickupable",
"r": "Ignore"
},
{
"a": "human",
"b": "playertrigger",
"r": "Trigger"
},
{
"a": "ghost",
"b": "playertrigger",
"r": "Trigger"
},
{
"a": "player",
"b": "playertrigger",
"r": "Trigger"
}
]
},
"GameSettings": {
"sco_cv_gametype": {
"DisplayType": "Choice",
"Choices": [
{
"Value": "Escape",
"Name": "Escape"
},
{
"Value": "HnS",
"Name": "Hide and Creep"
}
],
"ConVarName": "sco_cv_gametype",
"DisplayName": "Game Type",
"DefaultValue": "Escape",
"Description": "Select which gametype you wish to play\n\n-Escape: Escape the monster before it catches you by doing objectives\n\n-Hide and Creep: Hide and Seek with twists"
}
},
"Physics": {
"SubSteps": 4,
"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodyIterations": 1,
"SoftBodySubsteps": 1
},
"ParentPackage": "",
"PackageSettings": [
{
"DisplayType": "Choice",
"Choices": [
{
"Value": "Escape",
"Name": "Escape"
},
{
"Value": "HnS",
"Name": "Possession"
}
],
"ConVarName": "sco_cv_gametype",
"DisplayName": "Game Type",
"DefaultValue": "Escape",
"Description": "Escape: Humans must accomplish a series of objectives without getting killed by the ghost\n\nHide and Creep: Hide and Seek gameplay with twists",
"Group": ""
},
{
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "sco_cv_maxrounds",
"DisplayName": "Max Rounds",
"DefaultValue": "3",
"Description": "How many rounds before a map vote initiates",
"Group": "",
"Minimum": 1,
"Maximum": 9
}
]
}
Files