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Metadata

{
  "MaxPlayers": 5,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "ProjectTemplate": null,
  "GameCategory": "Horror",
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "human": "Collide",
      "ghost": "Ignore",
      "debris": "Unset",
      "player": "Unset",
      "pickupable": "Unset",
      "playertrigger": "Ignore"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "solid",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "human",
        "b": "human",
        "r": "Collide"
      },
      {
        "a": "human",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "human"
      },
      {
        "a": "ladder",
        "b": "human"
      },
      {
        "a": "trigger",
        "b": "human",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "human"
      },
      {
        "a": "solid",
        "b": "ghost",
        "r": "Ignore"
      },
      {
        "a": "human",
        "b": "debris",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "debris",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "ghost",
        "r": "Trigger"
      },
      {
        "a": "player",
        "b": "pickupable",
        "r": "Ignore"
      },
      {
        "a": "human",
        "b": "pickupable",
        "r": "Ignore"
      },
      {
        "a": "ghost",
        "b": "pickupable",
        "r": "Ignore"
      },
      {
        "a": "human",
        "b": "playertrigger",
        "r": "Trigger"
      },
      {
        "a": "ghost",
        "b": "playertrigger",
        "r": "Trigger"
      },
      {
        "a": "player",
        "b": "playertrigger",
        "r": "Trigger"
      }
    ]
  },
  "GameSettings": {
    "sco_cv_gametype": {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "Escape",
          "Name": "Escape"
        },
        {
          "Value": "HnS",
          "Name": "Hide and Creep"
        }
      ],
      "ConVarName": "sco_cv_gametype",
      "DisplayName": "Game Type",
      "DefaultValue": "Escape",
      "Description": "Select which gametype you wish to play\n\n-Escape: Escape the monster before it catches you by doing objectives\n\n-Hide and Creep: Hide and Seek with twists"
    }
  },
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "Escape",
          "Name": "Escape"
        },
        {
          "Value": "HnS",
          "Name": "Possession"
        }
      ],
      "ConVarName": "sco_cv_gametype",
      "DisplayName": "Game Type",
      "DefaultValue": "Escape",
      "Description": "Escape: Humans must accomplish a series of objectives without getting killed by the ghost\n\nHide and Creep: Hide and Seek gameplay with twists",
      "Group": ""
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "sco_cv_maxrounds",
      "DisplayName": "Max Rounds",
      "DefaultValue": "3",
      "Description": "How many rounds before a map vote initiates",
      "Group": "",
      "Minimum": 1,
      "Maximum": 9
    }
  ]
}

Files

Name Size
text_snippet .assembly 810KB
entities/trap
text_snippet trappoint.html 181B
text_snippet trappoint.scss 642B
obsolete
text_snippet obsolete.txt 736B
styles
text_snippet base.scss 789B
styles/base
text_snippet _fileentry.scss 238B
text_snippet _navigator.scss 62B
text_snippet _popup.scss 3.4KB
text_snippet _splitcontainer.scss 411B
text_snippet _tabcontainer.scss 1.2KB
text_snippet _textentry.scss 1.1KB
styles
text_snippet form.scss 894B
styles/form
text_snippet _checkbox.scss 791B
text_snippet _coloreditor.scss 3.7KB
text_snippet _colorproperty.scss 287B
text_snippet _dropdown.scss 413B
text_snippet _slider.scss 1.8KB
text_snippet _switch.scss 879B
ui/chat
text_snippet chatbox.scss 1.6KB
ui
text_snippet checkbox.html 1.2KB
text_snippet checkbox.scss 93B
ui/devcam
text_snippet colorpanel.html 1.3KB
text_snippet dofpanel.html 401B
text_snippet filmgrainpanel.html 483B
text_snippet motionblurpanel.html 486B
text_snippet vignettepanel.html 714B
ui
text_snippet devcamsettings.html 1.1KB
text_snippet devcamsettings.scss 2.8KB
text_snippet flashlight_off.png 1.6KB
text_snippet flashlight_on.png 2.7KB
text_snippet mapicon.html 320B
text_snippet mapicon.scss 1.7KB
text_snippet mapvotepanel.html 584B
text_snippet sanity.png 7.7KB
text_snippet scare_placeholder.png 50.7KB
ui/scoreboard
text_snippet scoreboard.scss 879B
ui/styles
text_snippet abilitybar.scss 1.5KB
text_snippet flashlightui.scss 626B
text_snippet jumpscareoverlay.scss 63B
text_snippet mapvotepanel.scss 1022B
text_snippet notifyui.scss 438B
text_snippet sanityui.scss 535B
text_snippet staminabar.scss 414B
text_snippet timer.scss 153B
text_snippet waitingpanel.scss 1KB
ui/templates
text_snippet abilitymenu.html 132B
ui/voicechat
text_snippet voicelist.scss 814B
text_snippet voicespeaker.scss 285B
ui
text_snippet waitingpanel.html 341B